Graphics, under the hood.
Immediate rendering optimizations and an original, opt-in terrain submission prototype. Sodium is not required.
Xe-Mod brings rendering, memory, and game-logic optimization work into one Minecraft client project.
Immediate rendering optimizations and an original, opt-in terrain submission prototype. Sodium is not required.
Memory, startup, and allocation work with bundled modules including FerriteCore, ModernFix, and Jasione.
Lithium's game-logic optimizations, optional Chunky pregeneration, and opt-in local diagnostics.
Development snapshot: 0.4.0-dev.1. Compilation and archive checks have passed; gameplay compatibility and FPS gains remain unverified. 5× FPS is a development target, not a measured result or guarantee. Bundled modules retain their original authors and licenses.
Xe-Mod is free during development. A public download link will appear here when a build is ready for distribution.
Public download coming soon.
Follow @a8brw ↗The final price and release date have not been announced. Purchases are not open yet.
A development build exists, but a public download is not available here yet. This page will link to the public build once distribution is ready.
That is the development target. It has not been measured or achieved, and results will depend on your hardware, world, settings, and other mods.
The current project does not automatically change resolution, render distance, or graphics options. The original terrain stage is experimental and opt-in.
The current package is a Fabric client mod for single-player and multiplayer clients. It is not a dedicated-server package.